An examination of the most powerful storms on Earth includes a look at VORTEX, the leading tornado-monitoring project, shares the stories of tornado chasers, and discusses the film by Steven Spielberg and Michael Crichton
An Ecology of the Russian Avant-Garde Picturebook takes a new approach to interpreting 1920s and 1930s picturebooks by prominent Russian writers, artists, and intellectuals by examining them within the ecological environment that, first, made them possible and, then, led to their demise. It argues that naturalistic models of the complex interactions of dynamic systems offer effective tools for understanding the fraught interrelations of art and censorship in the early Soviet period. Through illustrative case studies, it mounts a close analysis of word and image and their synergistic interplay in avant-garde picturebooks, while also recontextualizing them within the ecology of their original environment where extraordinary countervailing forces played out a drama of which these books survive as telling artifacts. Ultimately, it argues that the Russian avant-garde picturebook offers a uniquely illustrative example of literary ecology that sheds light on issues of creativity and censorship, politics and art, more broadly as well.
Learn about tornados as you read Twisters!, a Level 2 DK Reader, now in ebook format. If stormy winds start to twist at incredible speeds then watch out for some wild wild weather! Stunning photographs combine with lively illustrations and engaging age-appropriate stories in this multi-level reading programme guaranteed to capture children's interest while developing their reading skills and general knowledge. Twisters! is perfect for reading aloud together and you'll both love the playful images.
Travels with Twister is a tour of the Chickamauga Battlefield by horseback or hiking. The focus of the tour is centered on the role horses and mules played during the Civil War. It gives the reader a glimpse of the sacrifice, and importance these wonderful animals had during that terrible time.
In Nikolai Chernyshevsky's What Is to Be Done?, one of the protagonists feigns suicide and goes to America. In Fedor Dostoevsky's Crime and Punishment, Svidrigailov announces: "I'm going to America," then commits suicide. When in America - "on the other shore," as Russians sometimes put it - Russian émigré characters and writers often feel that, although they have now acquired a new life, this life approximates a posthumous experience. Although the country across the ocean had already begun to acquire concrete historical features in the Russian mind by the last quarter of the eighteenth century, connotations of the Other World, the land on the other side of earthly existence, continue to lurk in the background of literary texts about the New World.
Dragon Emblem RPG is a table-top game designed with inspiration from games such as DCC, Metamorphosis Alpha, World of Warcraft, and others. There are several classes and races each with unique abilities and traits to help create balanced groups. The game includes a background story and a 16-adventure campaign that the players can delve into. New weapons, armor, relics, treasures, and gruesome creatures await the brave adventurers. All book purchases through Lulu grant me revenue, and other locations grant me none. As a result, if purchasing through Lulu, it is considered a donation to me, my family, and future projects I may endeavor on. Likewise, a portion of the revenue will be used to compensate those who have assisted me with the production of this game, which includes anyone that gave me ideas or advice, to those that assisted with playtesting.
Get smart--give your brain a super-sized workout that's fun, challenging, and mind-expanding! You'll really have to keep your wits about you as you tackle six big sections filled with puzzles and tricks of every sort, from the visual to the verbal. Try critical thinking and lateral thinking questions, where you'll have to "work outside the box," forget your assumptions, and look at the problem from a fresh viewpoint. Whodunits have all the pleasures of a mystery--but you're the detective trying to figure it out! Be "number one" at math conundrums, and open your eyes and look sharp when you tackle the picture puzzles and optical illusions. Give this a shot and find out if you can be a "toothpick architect"! Build a house using 11 toothpicks as shown in the diagram. See if you can make the house face the opposite direction by moving only one toothpick. Answer: Move one of the toothpicks in the roof.
The #1 bestselling chapter book series of all time celebrates 25 years with new covers and a new, easy-to-use numbering system! When Jack and Annie got back from their adventure in Magic Tree House #23: Twister on Tuesday, they had lots of questions. How do tornadoes form? What kinds of tools can help predict bad storms? Where did the biggest snowfall on record happen? How fast are hurricane winds? Did you know that there’s a Magic Tree House book for every kid? Magic Tree House: Adventures with Jack and Annie, perfect for readers who are just beginning chapter books Merlin Missions: More challenging adventures for the experienced reader Super Edition: A longer and more dangerous adventure Fact Trackers: Nonfiction companions to your favorite Magic Tree House adventures Have more fun with Jack and Annie at MagicTreeHouse.com!